We are No Brakes Games, a talented team of indie developers passionate about creating quality games. We are now looking for an VFX Artist to join our team to work on Human Fall Flat 2.
Creativity, fun, and innovation are at the heart of our games, and we always encourage our team to feel empowered, happy, and inspired as a collaborative force.
FULL-TIME POSITION
Role Overview:
As a VFX Artist, you will develop and optimize real-time visual effects and ensure a balance between visual fidelity and performance.
Responsibilities:
- Develop and optimize real-time VFX solutions that are both visually striking and performant.
- Debug and resolve VFX performance bottlenecks using Unity Profiler, RenderDoc, and other tools.
- Optimize particle systems, volumetric effects, and GPU simulations for multi-platform performance.
- Stay updated on Unity’s latest advancements in rendering, HDRP, and the Visual Effect Graph.
Requirements:
- 2+ years of experience as a VFX Artist in game development, with a focus on Unity.
- Experience developing performance-conscious visual effects, including particle systems, volumetric lighting, and dynamic environmental effects.
- Proficiency in GPU/CPU optimization techniques, LODs for VFX.
- Excellent communication skills and ability to work collaboratively within a multi-disciplinary team.
- A flexible, R&D-driven mindset, able to iterate quickly in both prototyping and production environments.
Nice-to-Have:
- Experience working on at least one released game project.
- Experience with Unity HDRP and SRP.
- Experience with multi-platform development (PC, console, mobile, VR/AR).
- Experience developing custom node-based tools or extending Unity’s Visual Effect Graph.
- Background in procedural animation, physics-based effects, or fluid simulations.
Apply today by sending your Portfolio & CV to jobs@nobrakesgames.com